
The positions of non-damaging moves in a Pokemon's moveset are unaffected by this option.Added an option to modify randomized movesets so damaging moves are acquired in order of their power, from weakest to strongest.You can choose to ban 100% negative abilities (Slow Start, Defeatist, Truant) and trapping abilities (Arena Trap, Magnet Pull, Shadow Tag).Added two new options that remove certain undesirable groups of abilities from the list that randomized abilities are picked from.The randomized abilities will be 100% identical for each Pokemon in a given evolutionary tree, except split evolutions.Allow carrying randomized abilities up evolutions as well.As usual, these will not be carried up split evolutions.Carrying shuffled stats up evolutions just means that the same reordering will be used for each Pokemon in the evolutionary tree.Allow carrying shuffled base stats up evolutions as well as randomized ones.Trainers with custom moves/items will now be forced into Metronome Only when the option is selected like everyone else.Fixed Metronome Only Mode to work with the new trainer moveset code properly.Fixed a bug where settings files inverted the value of the "Block Wild Legendaries" checkbox.Fixed a bug where the text shown when you selected a randomized starter in Gen 2 would be wrong if one of the selected starters was Chikorita, Cyndaquil or Totodile.This means that you can now use custom trainer class names ending in "s" for single trainer battles, among other examples.Fixed the method used by the randomizer to find "doubles" trainer classes to be more international friendly.


Credit goes to toddblove on GitHub for finding the root cause of this problem and fixing it in a pull request.Fixed the major bug where "Reorder Damaging Moves" only worked on Java 8, while the rest of the program functions fine on Java 6 or higher.


